单例模式

单例模式:保证一个类只有一个实例,并提供给它一个全局访问点。也就是说实例要么没有,有也只能是一个。

1、最简单的单例模式

class Singleon
{
    private static Singleon instance;

    private Singleon()
    { }

    public static Singleon GetInstance()
    {
        if (instance == null)
        {
            instance = new Singleon();
        }
        return instance;
    }
}

 

客户端代码

private static void SingleModeTest()
{
    Singleon s1 = Singleon.GetInstance();
    Singleon s2 = Singleon.GetInstance();
    if (s1 == s2)
    {
        Console.WriteLine("两个对象实例是相等的");
    }
}

 

缺点:在多线程中还是会创建多个实例的。

 

2、  多线程下解决被多个实例

class SingleonMultiThread
{
    private static SingleonMultiThread instance;
    private static readonly object syncRoot = new object();

    private SingleonMultiThread()
    { }

    public static SingleonMultiThread GetInstance()
    {
        if (instance == null)
        {
            lock (syncRoot)
            {
                if (instance == null)
                {
                    instance = new SingleonMultiThread();
                }
            }
        }          
        return instance;
    }
}

 

 

3、采用静态初始化变量的方法

  sealed class SingleonStaticInit
{
    private static SingleonStaticInit instance = new SingleonStaticInit();

    private SingleonStaticInit()
    { }

    public static SingleonStaticInit GetInstance()
    {          
        return instance;
    }
}

 

采用静态初始化方法,不需要显示的编写线程安全代码,即可解决多线程环境下不安全问题。第三中方法我好。